#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define ROW 10
#define COL 10
void menu();
void game(int a);
void initboard(char arr[ROW][COL], char ARR[ROW][COL], int row, int col);
void displayboard(char arr[ROW][COL], int row, int col);
void play_game(char arr[ROW][COL], char ARR[ROW][COL], int row, int col);
int player_move(char arr[ROW][COL], char ARR[ROW][COL], int row, int col);
void plant_flags(char arr[ROW][COL], int row, int col);
void digui(char arr[ROW][COL], char ARR[ROW][COL], int row, int col);